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NF:directxmath.XMVector4NotEqualInt |
XMVector4NotEqualInt function (directxmath.h) |
Test whether two 4D vectors are not equal, treating each component as an unsigned integer. |
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dxmath\xmvector4notequalint.htm |
dxmath |
M:Microsoft.directx_sdk.comparison.XMVector4NotEqualInt(XMVECTOR,XMVECTOR) |
12/05/2018 |
Use DirectX..XMVector4NotEqualInt, XMVector4NotEqualInt, XMVector4NotEqualInt method [DirectX Math Support APIs], dxmath.xmvector4notequalint |
directxmath.h |
DirectXMath.h |
Windows |
Use DirectX. |
Windows |
19H1 |
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Test whether two 4D vectors are not equal, treating each component as an unsigned integer.
4D vector.
4D vector.
Returns true if the 4D vectors are not equal and false otherwise.
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.