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NS:gdipluseffects.RedEyeCorrectionParams |
RedEyeCorrectionParams (gdipluseffects.h) |
A RedEyeCorrectionParams structure contains members that specify the areas of a bitmap to which a red-eye correction is applied. |
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gdiplus\_gdiplus_STRUC_RedEyeCorrectionParams.htm |
gdiplus |
VS|gdicpp|~\gdiplus\gdiplusreference\structures\redeyecorrectionparams.htm |
12/05/2018 |
RedEyeCorrectionParams, RedEyeCorrectionParams structure [GDI+], _gdiplus_STRUC_RedEyeCorrectionParams, gdiplus._gdiplus_STRUC_RedEyeCorrectionParams, gdipluseffects/RedEyeCorrectionParams |
gdipluseffects.h |
Gdiplus.h |
Windows |
Windows Vista [desktop apps only] |
Windows Server 2008 [desktop apps only] |
Windows |
GDI+ 1.1 |
19H1 |
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A RedEyeCorrectionParams structure contains members that specify the areas of a bitmap to which a red-eye correction is applied.
You can correct red eyes in a bitmap by following these steps.
- Create and initialize a RedEyeCorrectionParams structure.
- Pass the address of the RedEyeCorrectionParams structure to the RedEyeCorrection::SetParameters method of a RedEyeCorrection object.
- Pass the address of the RedEyeCorrection object to the Graphics::DrawImage method or to the Bitmap::ApplyEffect method.
Type: UINT
Integer that specifies the number of RECT structures in the areas array.
Type: RECT*
Pointer to an array of RECT structures, each of which specifies an area of the bitmap to which red eye correction should be applied.