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NN:spatialaudiometadata.ISpatialAudioMetadataItems |
ISpatialAudioMetadataItems (spatialaudiometadata.h) |
Represents a buffer of spatial audio metadata items. |
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coreaudio\ispatialaudiometadataitems.htm |
CoreAudio |
54A6B7DE-A41E-4214-AF02-CC19250B9037 |
12/05/2018 |
ISpatialAudioMetadataItems, ISpatialAudioMetadataItems interface [Core Audio], ISpatialAudioMetadataItems interface [Core Audio],described, coreaudio.ispatialaudiometadataitems, spatialaudiometadata/ISpatialAudioMetadataItems |
spatialaudiometadata.h |
Windows |
Windows 10, version 1703 [desktop apps only] |
Windows Server 2016 [desktop apps only] |
Windows |
19H1 |
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Represents a buffer of spatial audio metadata items. Metadata commands and values can be written to, read from, and copied between ISpatialAudioMetadataItems using the ISpatialAudioMetadataWriter, ISpatialAudioMetadataReader, and ISpatialAudioMetadataCopier interfaces. Use caller-allocated memory to store metadata items by creating an ISpatialAudioMetadataItemsBuffer.
This interface is a part of Windows Sonic, Microsoft’s audio platform for more immersive audio which includes integrated spatial sound on Xbox and Windows.
The ISpatialAudioMetadataItems interface inherits from the IUnknown interface. ISpatialAudioMetadataItems also has these types of members:
Get an instance of this interface by calling ISpatialAudioMetadataClient::ActivateSpatialAudioMetadataItems.