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NF:uianimation.IUIAnimationManager.CreateStoryboard |
IUIAnimationManager::CreateStoryboard (uianimation.h) |
Creates a new storyboard. (IUIAnimationManager.CreateStoryboard) |
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uianimation\iuianimationmanager_createstoryboard.htm |
UIAnimation |
933ffb62-0f69-4225-873b-e2e023939bea |
12/05/2018 |
CreateStoryboard, CreateStoryboard method [Windows Animation], CreateStoryboard method [Windows Animation],IUIAnimationManager interface, IUIAnimationManager interface [Windows Animation],CreateStoryboard method, IUIAnimationManager.CreateStoryboard, IUIAnimationManager::CreateStoryboard, uianimation.iuianimationmanager_createstoryboard, uianimation/IUIAnimationManager::CreateStoryboard |
uianimation.h |
Windows |
Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps \| UWP apps] |
None supported |
UIAnimation.idl |
UIAnimation.dll |
Windows |
19H1 |
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Creates a new storyboard.
The new storyboard.
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
Storyboards can specify complex coordinated updates to many animation variables. These updates happen in sequence or in parallel, and they are guaranteed to remain synchronized within the storyboard. A storyboard is created, populated with transitions on animation variables, and then scheduled.
For an example, see Create a Storyboard and Add Transitions.