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NF:uianimation.IUIAnimationStoryboardEventHandler.OnStoryboardStatusChanged |
IUIAnimationStoryboardEventHandler::OnStoryboardStatusChanged (uianimation.h) |
Handles events that occur when a storyboard's status changes. |
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uianimation\iuianimationstoryboardeventhandler_onstoryboardstatuschanged.htm |
UIAnimation |
e1ccf0e3-64fc-444e-a27b-1a5bc1d9d6fd |
12/05/2018 |
IUIAnimationStoryboardEventHandler interface [Windows Animation],OnStoryboardStatusChanged method, IUIAnimationStoryboardEventHandler.OnStoryboardStatusChanged, IUIAnimationStoryboardEventHandler::OnStoryboardStatusChanged, OnStoryboardStatusChanged, OnStoryboardStatusChanged method [Windows Animation], OnStoryboardStatusChanged method [Windows Animation],IUIAnimationStoryboardEventHandler interface, uianimation.iuianimationstoryboardeventhandler_onstoryboardstatuschanged, uianimation/IUIAnimationStoryboardEventHandler::OnStoryboardStatusChanged |
uianimation.h |
Windows |
Windows 7, Windows Vista and Platform Update for Windows Vista [desktop apps \| UWP apps] |
None supported |
UIAnimation.idl |
UIAnimation.dll |
Windows |
19H1 |
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Handles events that occur when a storyboard's status changes.
The storyboard whose status has changed.
The new status.
The previous status.
If the method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code. See Windows Animation Error Codes for a list of error codes.
By default, a call made in a callback method to any other animation method results in the call failing and returning UI_E_ILLEGAL_REENTRANCY. However, there are exceptions to this default. The following methods can be successfully called from OnStoryboardStatusChanged:
- IUIAnimationManager::CreateAnimationVariable
- IUIAnimationManager::CreateStoryboard
- IUIAnimationManager::GetStoryboardFromTag
- IUIAnimationManager::GetVariableFromTag
- IUIAnimationStoryboard::Abandon
- IUIAnimationStoryboard::AddKeyframeAtOffset
- IUIAnimationStoryboard::AddKeyframeAfterTransition
- IUIAnimationStoryboard::AddTransition
- IUIAnimationStoryboard::AddTransitionAtKeyframe
- IUIAnimationStoryboard::AddTransitionBetweenKeyframes
- IUIAnimationStoryboard::Conclude
- IUIAnimationStoryboard::Finish
- IUIAnimationStoryboard::GetTag
- IUIAnimationStoryboard::HoldVariable
- IUIAnimationStoryboard::RepeatBetweenKeyframes
- IUIAnimationStoryboard::SetLongestAcceptableDelay
- IUIAnimationStoryboard::SetStoryboardEventHandler
- IUIAnimationStoryboard::SetTag
- IUIAnimationStoryboard::Schedule
- IUIAnimationTransition::GetDuration
- IUIAnimationTransition::IsDurationKnown
- IUIAnimationTransition::SetInitialValue
- IUIAnimationTransition::SetInitialVelocity
- IUIAnimationVariable::GetCurrentStoryboard
- IUIAnimationVariable::GetFinalIntegerValue
- IUIAnimationVariable::GetFinalValue
- IUIAnimationVariable::GetIntegerValue
- IUIAnimationVariable::GetPreviousIntegerValue
- IUIAnimationVariable::GetPreviousValue
- IUIAnimationVariable::GetTag
- IUIAnimationVariable::GetValue
- IUIAnimationVariable::SetTag
IUIAnimationStoryboard::GetStatus