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IDeviceRundown.xml
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IDeviceRundown.xml
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<Type Name="IDeviceRundown" FullName="Microsoft.Windows.EventTracing.Power.IDeviceRundown">
<TypeSignature Language="C#" Value="public interface IDeviceRundown" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract IDeviceRundown" />
<TypeSignature Language="DocId" Value="T:Microsoft.Windows.EventTracing.Power.IDeviceRundown" />
<TypeSignature Language="VB.NET" Value="Public Interface IDeviceRundown" />
<TypeSignature Language="F#" Value="type IDeviceRundown = interface" />
<AssemblyInfo>
<AssemblyName>Microsoft.Windows.EventTracing.Power</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="BiosDeviceName">
<MemberSignature Language="C#" Value="public string BiosDeviceName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string BiosDeviceName" />
<MemberSignature Language="DocId" Value="P:Microsoft.Windows.EventTracing.Power.IDeviceRundown.BiosDeviceName" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property BiosDeviceName As String" />
<MemberSignature Language="F#" Value="member this.BiosDeviceName : string" Usage="Microsoft.Windows.EventTracing.Power.IDeviceRundown.BiosDeviceName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Windows.EventTracing.Power</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ComponentCount">
<MemberSignature Language="C#" Value="public int ComponentCount { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int32 ComponentCount" />
<MemberSignature Language="DocId" Value="P:Microsoft.Windows.EventTracing.Power.IDeviceRundown.ComponentCount" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property ComponentCount As Integer" />
<MemberSignature Language="F#" Value="member this.ComponentCount : int" Usage="Microsoft.Windows.EventTracing.Power.IDeviceRundown.ComponentCount" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Windows.EventTracing.Power</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets the number of components, or subdevices, contained on this device.
</summary>
<value>To be added.</value>
<remarks>
A component, sometimes also referred to as a subdevice, is a functional hardware unit in a device that can
be turned on or switched to a low-power state independently of the other components in the same device.
</remarks>
</Docs>
</Member>
<Member MemberName="DeviceId">
<MemberSignature Language="C#" Value="public long DeviceId { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance int64 DeviceId" />
<MemberSignature Language="DocId" Value="P:Microsoft.Windows.EventTracing.Power.IDeviceRundown.DeviceId" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property DeviceId As Long" />
<MemberSignature Language="F#" Value="member this.DeviceId : int64" Usage="Microsoft.Windows.EventTracing.Power.IDeviceRundown.DeviceId" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Windows.EventTracing.Power</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int64</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DeviceInstancePath">
<MemberSignature Language="C#" Value="public string DeviceInstancePath { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string DeviceInstancePath" />
<MemberSignature Language="DocId" Value="P:Microsoft.Windows.EventTracing.Power.IDeviceRundown.DeviceInstancePath" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property DeviceInstancePath As String" />
<MemberSignature Language="F#" Value="member this.DeviceInstancePath : string" Usage="Microsoft.Windows.EventTracing.Power.IDeviceRundown.DeviceInstancePath" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Windows.EventTracing.Power</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="DeviceName">
<MemberSignature Language="C#" Value="public string DeviceName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string DeviceName" />
<MemberSignature Language="DocId" Value="P:Microsoft.Windows.EventTracing.Power.IDeviceRundown.DeviceName" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property DeviceName As String" />
<MemberSignature Language="F#" Value="member this.DeviceName : string" Usage="Microsoft.Windows.EventTracing.Power.IDeviceRundown.DeviceName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Windows.EventTracing.Power</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>