description | ms.assetid | title | ms.topic | ms.date | topic_type | api_name | api_type | api_location | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Defines resource types. |
6b360fb1-4a5a-47a2-bef9-d8234770bf0c |
D3DRESOURCETYPE enumeration (D3D9Types.h) |
reference |
05/31/2018 |
|
|
|
|
Defines resource types.
typedef enum D3DRESOURCETYPE {
D3DRTYPE_SURFACE = 1,
D3DRTYPE_VOLUME = 2,
D3DRTYPE_TEXTURE = 3,
D3DRTYPE_VOLUMETEXTURE = 4,
D3DRTYPE_CUBETEXTURE = 5,
D3DRTYPE_VERTEXBUFFER = 6,
D3DRTYPE_INDEXBUFFER = 7,
D3DRTYPE_FORCE_DWORD = 0x7fffffff
} D3DRESOURCETYPE, *LPD3DRESOURCETYPE;
-
D3DRTYPE_SURFACE
-
Surface resource.
-
D3DRTYPE_VOLUME
-
Volume resource.
-
D3DRTYPE_TEXTURE
-
Texture resource.
-
D3DRTYPE_VOLUMETEXTURE
-
Volume texture resource.
-
D3DRTYPE_CUBETEXTURE
-
Cube texture resource.
-
D3DRTYPE_VERTEXBUFFER
-
Vertex buffer resource.
-
D3DRTYPE_INDEXBUFFER
-
Index buffer resource.
-
D3DRTYPE_FORCE_DWORD
-
Forces this enumeration to compile to 32 bits in size. Without this value, some compilers would allow this enumeration to compile to a size other than 32 bits. This value is not used.
Requirement | Value |
---|---|
Header |
|