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Applications use the stencil buffer to determine whether a pixel is written to the rendering target surface. For details, see Stencil Buffer Techniques (Direct3D 9).
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Stencil Buffer State (Direct3D 9)
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05/31/2018

Stencil Buffer State (Direct3D 9)

Applications use the stencil buffer to determine whether a pixel is written to the rendering target surface. For details, see Stencil Buffer Techniques (Direct3D 9).

Related topics

Render States