Skip to content

Latest commit

 

History

History
98 lines (49 loc) · 3.11 KB

dx-graphics-hlsl-ldexp.md

File metadata and controls

98 lines (49 loc) · 3.11 KB
title description ms.assetid keywords topic_type api_name api_location api_type ms.topic ms.date
ldexp (Corecrt\_math.h)
Returns the result of multiplying the specified value by two, raised to the power of the specified exponent.
6d6fee96-f952-4058-a1ac-3abb98dbd540
ldexp HLSL
apiref
ldexp
corecrt_math.h
HeaderDef
reference
05/31/2018

ldexp

Returns the result of multiplying the specified value by two, raised to the power of the specified exponent.

ret ldexp(x, exp)

This function uses the following formula: x * 2exp

Parameters

Item Description
x
[in] The specified value.
exp
[in] The specified exponent.

Return Value

The result of multiplying the x parameter by two, raised to the power of the exp parameter.

Type Description

Name Template Type Component Type Size
x scalar, vector, or matrix float any
exp same as input x float same dimension(s) as input x
ret same as input x float same dimension(s) as input x

Minimum Shader Model

This function is supported in the following shader models.

Shader Model Supported
Shader Model 2 (DirectX HLSL) and higher shader models yes
Shader Model 1 (DirectX HLSL) yes (vs_1_1 only)

Requirements

Requirement Value
Header
Corecrt_math.h

See also

Intrinsic Functions (DirectX HLSL)