UID | title | description | old-location | ms.date | keywords | ms.keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.ddi-compliance | req.unicode-ansi | req.idl | req.max-support | req.namespace | req.assembly | req.type-library | req.lib | req.dll | req.irql | targetos | tech.root | req.typenames | f1_keywords | topic_type | api_type | api_location | api_name | ||||||||
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NS:d3d10umddi.D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW |
D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW (d3d10umddi.h) |
Describes the video processor's input view. |
display\d3d11_1ddiarg_createvideoprocessorinputview.htm |
05/10/2018 |
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D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW, D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW structure [Display Devices], PD3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW, PD3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW structure pointer [Display Devices], d3d10umddi/D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW, d3d10umddi/PD3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW, display.d3d11_1ddiarg_createvideoprocessorinputview |
d3d10umddi.h |
D3d10umddi.h |
Windows |
Windows 8 |
Windows Server 2012 |
Windows |
display |
D3D11_1DDIARG_CREATEVIDEOPROCESSORINPUTVIEW |
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Describes the video processor's input view.
A handle to the video decoder input resource.
A handle to the video processor enumeration.
A FOURCC code that the application uses to override the surface format. A value of zero indicates that the application will not override the resource format.
For example, if a new video standard emerges that requires a new substream format, the application can create an equivalent surface using a standard format and then specify a FOURCC code when it creates a view to indicate that the data is laid out according to the new video standard.
For more information about FOURCC codes, see Video FOURCCs.
The identifier of the MIP-map slice.
The identifier of the first array slice.
The number of array slices for the texture.