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nc-d3d12umddi-pfnd3d12ddi_create_compute_shader_0003.md

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UID title description ms.date keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.lib req.dll req.irql req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library targetos tech.root ms.custom f1_keywords topic_type api_type api_location api_name dev_langs
NC:d3d12umddi.PFND3D12DDI_CREATE_COMPUTE_SHADER_0003
PFND3D12DDI_CREATE_COMPUTE_SHADER_0003 (d3d12umddi.h)
Create a compute shader.
10/19/2018
PFND3D12DDI_CREATE_COMPUTE_SHADER_0003 callback function
d3d12umddi.h
Windows
display
RS5
PFND3D12DDI_CREATE_COMPUTE_SHADER_0003
d3d12umddi/PFND3D12DDI_CREATE_COMPUTE_SHADER_0003
apiref
UserDefined
d3d12umddi.h
PFND3D12DDI_CREATE_COMPUTE_SHADER_0003
c++

PFND3D12DDI_CREATE_COMPUTE_SHADER_0003 callback function

-description

Create a compute shader.

-parameters

-param unnamedParam1

A handle to the display device (graphics context).

-param pShaderCode

Pointer to a shader code.

-param unnamedParam3

A handle to a root signature.

-param unnamedParam4

A shader handle.

-param unnamedParam5

Flags to create a shader.

-prototype

//Declaration

PFND3D12DDI_CREATE_COMPUTE_SHADER_0003 Pfnd3d12ddiCreateComputeShader0003; 

// Definition

VOID Pfnd3d12ddiCreateComputeShader0003 
(
	 D3D12DDI_HDEVICE
	CONST UINT *pShaderCode
	 D3D12DDI_HROOTSIGNATURE
	 D3D12DDI_HSHADER
	 D3D12DDI_CREATE_SHADER_FLAGS
)
{...}

PFND3D12DDI_CREATE_COMPUTE_SHADER_0003