UID | title | description | old-location | ms.date | keywords | ms.keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.ddi-compliance | req.unicode-ansi | req.idl | req.max-support | req.namespace | req.assembly | req.type-library | req.lib | req.dll | req.irql | targetos | tech.root | req.typenames | f1_keywords | topic_type | api_type | api_location | api_name | |||||||||||
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NS:d3dkmthk._D3DKMT_EVICT |
_D3DKMT_EVICT (d3dkmthk.h) |
D3DKMT_EVICT is used with D3DKMTEvict to subtract one from the residency reference count. |
display\d3dkmt_evict.htm |
05/10/2018 |
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D3DKMT_EVICT, D3DKMT_EVICT structure [Display Devices], _D3DKMT_EVICT, d3dkmthk/D3DKMT_EVICT, display.d3dkmt_evict |
d3dkmthk.h |
D3dkmthk.h |
Windows |
Windows 10 |
Windows Server 2016 |
Windows |
display |
D3DKMT_EVICT |
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D3DKMT_EVICT is used with D3DKMTEvict to subtract one from the residency reference count.
Once this count reaches zero, it will remove the allocation from the device residency list.
Device that created the allocations passed to this call.
Number of allocation handles in the AllocationList array.
An array of NumAllocations allocation handles to mark for eviction. All allocations must be created on hDevice.
Specifies eviction behavior as documented in D3DDDI_EVICT_FLAGS.
When non-zero, specifies how much the application should evict in order to meet its current memory budget.