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NS:ksmedia.KSDS3D_LISTENER_ORIENTATION |
KSDS3D_LISTENER_ORIENTATION (ksmedia.h) |
A KSD3D_LISTENER_ORIENTATION structure specifies the position vector of the 3D listener. This structure is used to get or set the data value for the KSPROPERTY_DIRECTSOUND3DLISTENER_ORIENTATION property. |
audio\ksds3d_listener_orientation.htm |
audio |
05/08/2018 |
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*PKSDS3D_LISTENER_ORIENTATION, KSDS3D_LISTENER_ORIENTATION, KSDS3D_LISTENER_ORIENTATION structure [Audio Devices], PKSDS3D_LISTENER_ORIENTATION, PKSDS3D_LISTENER_ORIENTATION structure pointer [Audio Devices], aud-prop_9e525f5b-c264-46e5-84f3-3a7845b61200.xml, audio.ksds3d_listener_orientation, ksmedia/KSDS3D_LISTENER_ORIENTATION, ksmedia/PKSDS3D_LISTENER_ORIENTATION |
ksmedia.h |
Ksmedia.h |
Windows |
Windows |
KSDS3D_LISTENER_ORIENTATION, *PKSDS3D_LISTENER_ORIENTATION |
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A KSD3D_LISTENER_ORIENTATION structure specifies the position vector of the 3D listener. This structure is used to get or set the data value for the KSPROPERTY_DIRECTSOUND3DLISTENER_ORIENTATION property.
Specifies the front orientation vector of the 3D listener. This member is a structure of type DS3DVECTOR.
Specifies the top orientation vector of the 3D listener. This member is a structure of type DS3DVECTOR.
DirectSound uses this property to implement the IDirectSound3DListener::GetOrientation and IDirectSound3DListener::SetOrientation methods, which are described in the Microsoft Windows SDK documentation.