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playreadydomainjoinservicerequest_processmanualenablingresponse_559693975.md

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-api-id -api-type
M:Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.ProcessManualEnablingResponse(System.Byte[])
winrt method

Windows.Media.Protection.PlayReady.PlayReadyDomainJoinServiceRequest.ProcessManualEnablingResponse

-description

Process the raw binary result of a manual enabling challenge.

-parameters

-param responseBytes

The response result to be processed.

-returns

If the methods succeeds, it returns S_OK. If it fails, it returns an error code.

-remarks

The return value of this method is a failure only if the input data is invalid in some way. If the result is processed successfully but has a failure state, this method will return that failure in the result parameter.

The most common values to be returned in the result parameter are:

  • S_OK—The enabling response was processed and there are no more service requests necessary. A following call to NextServiceRequest will return a NULL pointer.
  • MSPR_E_CONTENT_ENABLING_ACTION_REQUIRED—A new service request was generated when processing the current service request. A call to NextServiceRequest should be made.
  • DRM_E_SERVER_SERVICE_SPECIFIC—A PlayReady license or domain server failed.
  • MSPR_E_SDK_UPDATE_REQUIRED—The individualization service requires a client SDK update before a new individualization operation can complete. Refreshing the PlayReady SDK is required.

-examples

-see-also