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@MikeSchulze MikeSchulze released this 19 Jun 04:57
· 15 commits to master since this release
72560ef

GdUnit4 v4.3.2

Hotfix to fix Godot Editor crash on Linux

What's Changed

Improvements

  • GD-497: Execute the test discovery in an additional thread so as not to block the main thread. by @MikeSchulze in #498
  • GD-501: Prepare GdUnit4 for Godot 4.3.beta1 by @MikeSchulze in #502

Bug Fixes

  • GD-490: Fix icon image size errors when using custom editor display scale by @MikeSchulze in #491
  • GD-491: Fix Godot editor crash for Linux systems at exit by @MikeSchulze in #493
  • GD-494: Fix test discovery error when test root path is set to empty by @MikeSchulze in #496
  • GD-505: Move GDUnitServer instantiating and releasing to GdUnitInspector by @MikeSchulze in #510
  • GD-503: Rework plugin exit to avoid system crash and memory leaks by @MikeSchulze in #504

Other Changes

  • GD-506: Revisit the ScriptEditorContextMenuHandler added to the root node by @MikeSchulze in #507
  • GD-508: Revisit the EditorFileSystemContextMenuHandler added to the root node by @MikeSchulze in #509

Full Changelog: v4.3.1...v4.3.2