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This is everything you need to get SIP.js running on iOS. Background incoming calls, Transfer, Hold, Mute, all working.

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iOS-SIP.js

This is everything you need to get SIP.js running on iOS. Background incoming calls, Transfer, Hold, Mute, all working.

NOTE: SIP.js Video is not supported by this plugin at this time. Only Audio works.

Installation

Example Usage

You need to configure your SIP.js User Agent to use the custom media handler provided by this plugin when the environment is iOS + Cordova. See below for an example.

        window.ua = new SIP.UA({
          traceSip: false,
          log: {
            builtinEnabled: false
          },
          displayName: $scope.session.account.name,
          uri: $scope.sipUsername,
          rel100: 'supported',
          authorizationUser: $scope.sipUsername,
          password: $scope.sipPassword,
          wsServers: 'ws://'+$scope.sipDomain+':5066',
          register: true,
          mediaHandlerFactory: function defaultFactory (session, options) {        
            if (window.cordova && device.platform === 'iOS') {
              window.console.log('Using Custom Cordova Media Handler');
              PhoneRTCMediaHandler = cordova.require('com.bettervoice.phonertc.mediahandler')(SIP);
              return new PhoneRTCMediaHandler(session, options);
            }
            else {
              window.console.log('Using Normal SIP.js Media Handler');
              return new SIP.WebRTC.MediaHandler.defaultFactory(session, options);
            }        
          },
          media: {
            constraints: {
              audio: true,
              video: false
            },
            render: {
              remote: {
                audio: document.createElement('audio')
              }
            }
          }
        });

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This is everything you need to get SIP.js running on iOS. Background incoming calls, Transfer, Hold, Mute, all working.

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