Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

correctly handle animationTarget != needle for radial gauges #255

Open
wants to merge 1 commit into
base: master
Choose a base branch
from
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
2 changes: 1 addition & 1 deletion lib/RadialGauge.js
Expand Up @@ -498,6 +498,7 @@ function drawRadialUnits(context, options) {
function drawRadialNeedle(context, options) {
if (!options.needle) return;

let isFixed = options.animationTarget !== 'needle';
let value = options.ticksAngle < 360 ?
drawings.normalizedValue(options).indented : options.value;
let startAngle = isFixed ? options.startAngle :
Expand All @@ -522,7 +523,6 @@ function drawRadialNeedle(context, options) {
let pad1 = max / 100 * options.needleWidth;
let pad2 = max / 100 * options.needleWidth / 2;
let pixelRatio = SmartCanvas.pixelRatio;
let isFixed = options.animationTarget !== 'needle';

context.save();

Expand Down