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Refactoring PopMember + adding adaptive parsimony to tournament #75
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- score stores the loss with an added complexity penalty, while loss stores the raw loss.
This is a breaking change to the library as it introduces the |
Generating random trees as one of the mutations kind of messes up the search because the trees are always size 5. Let me tweak the random tree generation mutation to be of random size - any possible size is valid. |
It will now generate a tree of random size, rather than one of size 5.
This PR includes both: