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Update to XRI 3.0 #203

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Update to XRI 3.0 #203

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@mrwellmann mrwellmann commented Apr 29, 2024

  • Update Rig
  • Update XRI Namespace
  • Removed obsolete code form DirectInteractor (
    • left DirectInteractor because of usage in FastForwardGrab, UngrabGrabAndRelease
  • Removed RayInteractorEditor

- renamed m_AllowAnchorControl to m_ManipulateAttachTransform as it was in UnityEngine.XR.Interaction.Toolkit.Interactors.XRRayInteractor
- outcommented  others for now
- replaced LocomotionSystem with LocomotionMediator
- XR Body Transformer was automatically added
- Removed VRB RayInteractorEditor & RayInteractor
- Removed DirectInteractor precisionGrab as this is covered with DynamicAttach on each InteractableObject
- Updated DemoScene  to added DynamicAttach to objects and fixed attach pint on laser sword
- Updated XR_Setup_Action_Based... rplaced RayInteractor with XRRayInteractor
@mrwellmann mrwellmann self-assigned this Apr 29, 2024
- Removed obsolete XR_Setup_Action_Based
- Fixed AttachTransform Laser Sword
@mrwellmann mrwellmann marked this pull request as ready for review April 30, 2024 08:33
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@VaLiuM09 as of now 2.5.3 is the recommended version. As of now it will be hard for users not to use 3.0.1.
What do you think should we attempt to make it easier to switch between both?

@mrwellmann mrwellmann changed the title Update to xr 3.0 Update to XRI 3.0 May 2, 2024
@mrwellmann mrwellmann marked this pull request as draft June 6, 2024 11:09
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