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Default Feature Generator
dshadowwolf edited this page Jul 17, 2020
·
1 revision
The feature generator named default
attempts to mimic, to a degree, standard ore generation by Minecraft. A sample spawn using it, taken from the example included with MMD OreSpawn 3 follows:
"coal_ore": {
"retrogen": false,
"enabled": true,
"feature": "default",
"replaces": "default",
"dimensions": [],
"biomes": {
"excludes": []
},
"parameters": {
"size": 25,
"variation": 12,
"frequency": 20,
"minHeight": 0,
"maxHeight": 128
},
"blocks": [
{
"name": "minecraft:coal_ore",
"chance": 100
}
]
},
As can be seen, this spawns coal ore. The parameters are, as follows:
- size - Average size of the spawn, as modified by the
variation
parameter - variation - The spawn will be anywhere from
size - variation
tosize + variation
- frequency - How often this spawn will occur. For this generator this can either be an integer (in this case
20
) or a floating point value. The integer form says "try to find a starting point this many times", the floating point form is a percentage chance. - minHeight - The minimum Y-level where a spawn may begin or even exist
- maxHeight - The maximum Y-level where a spawn may begin or exist