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way too much bosses in their rooms #524

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Cyberpangolin opened this issue Feb 12, 2017 · 2 comments
Closed

way too much bosses in their rooms #524

Cyberpangolin opened this issue Feb 12, 2017 · 2 comments

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@Cyberpangolin
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With @ObaniGemini and sys4 we went into the pumpking and the mese dragon rooms.

-> there were way too much mobs (say more than 20), including 3 to 5 bosses. lag was making the game unplayable.

-> suggestion: double or triple check that there are no more than 1 boss and X (10?) mobs with it before spawning more of them.

@ObaniGemini
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ObaniGemini commented Feb 12, 2017

I got an other suggestion :
Clean the room when someone teleports to the area. I would make a special teleporter entity similar to warp to trigger this event, it would probably be better than a loop checking, and better for players.

Also, Minetest has up to 31000 blocks height. Why are the arenas so close to the ground ?

ghost pushed a commit that referenced this issue Feb 21, 2017
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ghost commented Feb 21, 2017

fixed 62fbe19

@ghost ghost self-assigned this Feb 21, 2017
@ghost ghost closed this as completed Apr 11, 2017
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