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Snapshot: High CPU Usage (90%) after long uptime (one-time occurrence) #140

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eagl3s1ght opened this issue Feb 14, 2013 · 1 comment
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@eagl3s1ght
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�After 20 hour runtime, my server jar suddenly takes all CPU possible (up to 93%), with only 3 players online and 2900 chunks loaded. The TPS was also down to 11.

Snapshot of about 1+ minute with this weird occurence: http://puu.sh/22n5v/e6a1e6207e�
This has never happened before, I am guessing it's related to this version of TT: TickThreading-1.4.7-1.0.0.931.jar

@ghost ghost assigned LunNova Feb 14, 2013
@eagl3s1ght
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Seems directly unrelated to TT, sorry!

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