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refactor: renaming listen to start and merging it with start host (#795)
Listen required domain knowledge to understand what it does, so Start is a better name. Adding optional parameter for starting in host mode. This makes the logic flow simpler and will also avoid naming collisions with unity's Start callback. BREAKING CHANGE: - ListenAsync renamed to StartAsync - StartHost removed, use StartAsync with localClient parameter instead - OnStartHost is now always called after Started
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