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fix: comment punctuation
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Chris Langsenkamp committed Mar 21, 2020
1 parent cedbd8f commit 4d827cd
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Assets/Mirror/Components/NetworkRoomManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -175,7 +175,7 @@ void SceneLoadedForPlayer(NetworkConnection conn, GameObject roomPlayer)

/// <summary>
/// CheckReadyToBegin checks all of the players in the room to see if their readyToBegin flag is set.
/// <para>If all of the players are ready, then the server switches from the RoomScene to the PlayScene - essentially starting the game. This is called automatically in response to NetworkRoomPlayer.SendReadyToBeginMessage().</para>
/// <para>If all of the players are ready, then the server switches from the RoomScene to the PlayScene, essentially starting the game. This is called automatically in response to NetworkRoomPlayer.SendReadyToBeginMessage().</para>
/// </summary>
public void CheckReadyToBegin()
{
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