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fix: fixing mistake in log change
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James-Frowen committed Aug 21, 2021
1 parent 99c31c8 commit b090fa2
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Assets/Mirage/Runtime/ServerObjectManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -220,7 +220,7 @@ void SpawnObserversForConnection(INetworkPlayer player)
{
if (logger.LogEnabled()) logger.Log($"Checking Observers on {Server.World.SpawnedIdentities.Count} objects for player: {player}");

if (!player.SceneIsReady)
if (!player.IsReady)
{
// client needs to finish initializing before we can spawn objects
// otherwise it would not find them.
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