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fix: additive scene player movement is client authoritative
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paulpach committed Mar 21, 2020
1 parent f7b2513 commit e683a92
Showing 1 changed file with 8 additions and 4 deletions.
12 changes: 8 additions & 4 deletions Assets/Mirror/Examples/AdditiveScenes/Prefabs/Player.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,7 @@ MeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
Expand All @@ -66,6 +67,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
Expand Down Expand Up @@ -132,6 +134,7 @@ MeshRenderer:
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 4294967295
m_RendererPriority: 0
m_Materials:
Expand All @@ -143,6 +146,7 @@ MeshRenderer:
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
Expand Down Expand Up @@ -220,10 +224,10 @@ MonoBehaviour:
m_EditorClassIdentifier:
syncMode: 0
syncInterval: 0
clientAuthority: 1
localPositionSensitivity: 0.01
localRotationSensitivity: 0.01
localScaleSensitivity: 0.01
ClientAuthority: 1
LocalPositionSensitivity: 0.01
LocalRotationSensitivity: 0.01
LocalScaleSensitivity: 0.01
compressRotation: 1
--- !u!143 &8993127209816276930
CharacterController:
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