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# [34.8.0](34.7.0-master...34.8.0-master) (2020-04-21) ### Bug Fixes * Don't destroy the player twice ([#1709](https://github.com/MirrorNG/MirrorNG/issues/1709)) ([cbc2a47](cbc2a47)) * Eliminate NetworkAnimator SetTrigger double firing on Host ([#1723](https://github.com/MirrorNG/MirrorNG/issues/1723)) ([e5b728f](e5b728f)) ### Features * default log level option ([#1728](https://github.com/MirrorNG/MirrorNG/issues/1728)) ([5c56adc](5c56adc)) * NetworkMatchChecker Component ([#1688](https://github.com/MirrorNG/MirrorNG/issues/1688)) ([21acf66](21acf66)), closes [#1685](https://github.com/MirrorNG/MirrorNG/issues/1685) [#1681](https://github.com/MirrorNG/MirrorNG/issues/1681) [#1689](https://github.com/MirrorNG/MirrorNG/issues/1689) * new virtual OnStopServer called when object is unspawned ([#1743](https://github.com/MirrorNG/MirrorNG/issues/1743)) ([d1695dd](d1695dd))
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