fix: il2cpp linux runtime SIGABRT crash with nanosockets (unity 2021.3.15+ ?) #1116
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This can probably be reverted in a later commit or PR if Unity looks into the StringBuilder SIGABRT crash and fixes their IL2CPP StringBuilder Marshalling. I've reported that bug to Unity, currently awaiting resolution. Confirmed bug with GDB debugger and help of imer and FakeByte.
What this PR features is the following: