Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

No Error when building 32 bit windows with Nanosockets #929

Closed
James-Frowen opened this issue Sep 13, 2021 · 1 comment · Fixed by #1010
Closed

No Error when building 32 bit windows with Nanosockets #929

James-Frowen opened this issue Sep 13, 2021 · 1 comment · Fixed by #1010

Comments

@James-Frowen
Copy link
Member

Describe the bug
Nanosockets only as a 64 bit dll. if a 32 bit build is made then it will give an error: DllNotFoundException: nanosockets

We should give a build error if Nanosockets is used in 32 bit build

@SoftwareGuy
Copy link
Contributor

Could a pre-compile directive work here? I'm pretty sure we have a UNITY_64 directive, and you try to build for 32bit it automatically switches you to the non-Nanosockets layer?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants