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feat: NetworkBehaviors can be added to child gameobjects #371

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merged 3 commits into from Sep 30, 2020

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@paulpach paulpach changed the title feat: NI can also find components in children feat: NetworkBehaviors can be added to child gameobjects Sep 30, 2020
@paulpach paulpach force-pushed the compinchild branch 2 times, most recently from c166d09 to c5bb303 Compare September 30, 2020 21:12
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sonarcloud bot commented Sep 30, 2020

Kudos, SonarCloud Quality Gate passed!

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities (and Security Hotspot 0 Security Hotspots to review)
Code Smell A 0 Code Smells

100.0% 100.0% Coverage
0.0% 0.0% Duplication

@paulpach paulpach merged commit 266dc8d into master Sep 30, 2020
@paulpach paulpach deleted the compinchild branch September 30, 2020 22:22
github-actions bot pushed a commit that referenced this pull request Sep 30, 2020
# [46.1.0](v46.0.2...v46.1.0) (2020-09-30)

### Bug Fixes

* reduce prefab count to prevent errors when examples are missing ([a531fa0](a531fa0))

### Features

* NetworkBehaviors can be added to child gameobjects ([#371](#371)) ([266dc8d](266dc8d))
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🎉 This PR is included in version 46.1.0 🎉

The release is available on GitHub release

Your semantic-release bot 📦🚀

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