SFML Raycasting Game/Engine work in progress
Current Features:
- textured raycasting renderer
- minimap
- player controls
- level editor
Download SFML SDK from here:
https://www.sfml-dev.org/files/SFML-2.5.1-windows-vc15-64-bit.zip
Download GLEW from here:
https://sourceforge.net/projects/glew/files/glew/2.1.0/glew-2.1.0-win32.zip/download
Create a new folder in CasualGame
called libraries
.
Unzip both zip files into the newly created CasualGame/libraries
folder.
Launch the solution in Visual Studio 2019.
Build should now work.
To run the build these libraries need to be copied:
- Copy the .dll files from SFML and GLEW bin/ folders to the folder with CasualGame.exe (x64/Debug or x64/Release)
- Copy the CasualGame/resources folder to the folder with CasualGame.exe (x64/Debug or x64/Release)