fix: miscellanous NanoSocket bits and pieces, add Mirage Standalone support #1106
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This is a multi-commit PR that addresses a few things:
isWebgl
is nowisWebGL
). This is more just for cosmetic appearance, and these were used internally and not outside of the Mirage Sockets' layer.#if UNITY_EDITOR || UNITY_STANDALONE
defines in the NanoSockets source files or the Mirage Standalone project would complain.isDesktop
to point to a boolean-returning function instead of a expression for Mirage Standalone compatibility.Tested briefly on Windows instance of the Unity Editor version 2020.3.38. Shouldn't break anything, I hope.