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SAUENGARD © 2022 by JULES PITSKER (pitsker@proton.me)

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Sauengard

SAUENGARD is an old-school text adventure inspired by microcomputer games from the 1970's and 1980's such as Infocom's Zork series, Telengard by Daniel Lawrence, as well as Milton Bradley's brilliant Dark Tower tabletop electronic board game. It is a fun and immersive RPG with relatively sophisticated battle system, great loot and inventory, customizable character creation, an epic quest, and leveling. This version features evocative background scores as well as mechanical computer sounds like keyboards and floppy drives.

Development:

  • Currently built on/for Windows, with sound. GNU/Linux should work, but without sound. Anyone willing to help with a GNU/Linux sound port is welcome. It should be quite simple. Please contact me at: pitsker@proton.me

Installation:

  • Prerequisites:
  • Windows: Python v3. import keyboard and winsound modules
  • GNU/Linux: Python v3. from termios import tcflush, TCIFLUSH
  • Download the files to a folder
  • On Microsoft Windows, you may simply click on the batch file:
Sauengard.bat
  • Or, run directly with python interpreter:
C:\ py /path/to/main.py

GNU/Linux:

$ python3 ./path/to/main.py

License

This source code is licensed under the Open RPG Creative License (ORC) found in the LICENSE file in the root directory of this source tree.

Copyright © 2022, 2023 Jules Pitsker

pitsker@proton.me

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An old school, text-based dungeon game with evocative sound, inspired by Telengard, Zork, DnD and others.

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