-
Notifications
You must be signed in to change notification settings - Fork 1
/
GuildConfig.cs
190 lines (175 loc) · 5.35 KB
/
GuildConfig.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
using Discord;
using Discord.WebSocket;
using System;
using System.Threading.Tasks;
using System.IO;
using System.Collections.Generic;
using Nett;
using System.Linq;
using Discord.Rest;
using Newtonsoft.Json;
using System.Diagnostics;
using System.Reactive.Linq;
using System.Threading;
namespace Agatha2
{
internal class GuildConfig
{
internal ulong guildId;
internal string adminRole = "bot wrangler";
internal List<string> enabledModules = new List<string>();
internal string commandPrefix = ".";
internal string markovTrigger = "agatha";
internal float markovChance = 0;
internal int adHocPollCharacterLimit = 60;
internal string useCypher = "none";
public int AdHocPollCharacterLimit { get => adHocPollCharacterLimit; set => adHocPollCharacterLimit = value; }
public string MarkovTrigger { get => markovTrigger; set => markovTrigger = value; }
public float MarkovChance { get => markovChance; set => markovChance = value; }
public string AdminRole { get => adminRole; set => adminRole = value; }
public ulong GuildId { get => guildId; set => guildId = value; }
public List<string> EnabledModules { get => enabledModules; set => enabledModules = value; }
public string CommandPrefix { get => commandPrefix; set => commandPrefix = value; }
public string UseCypher { get => useCypher; set => useCypher = value; }
internal void Save()
{
string savePath = @"data/guilds";
if(!Directory.Exists(savePath))
{
Directory.CreateDirectory(savePath);
}
File.WriteAllText($"{savePath}/{guildId}.json", JsonConvert.SerializeObject((GuildConfig)this));
}
internal EmbedBuilder GetConfigSettings()
{
EmbedBuilder embedBuilder = new EmbedBuilder();
embedBuilder.Title = "Guild configuration.";
embedBuilder.AddField("adminRole", AdminRole);
embedBuilder.AddField("commandPrefix", CommandPrefix);
embedBuilder.AddField("markovChance", MarkovChance);
embedBuilder.AddField("markovTrigger", MarkovTrigger);
embedBuilder.AddField("adHocPollCharacterLimit", AdHocPollCharacterLimit);
embedBuilder.AddField("useCypher", UseCypher);
embedBuilder.Description = $"Use {commandPrefix}gconf [setting] [value] to modify guild configuration.";
return embedBuilder;
}
internal string SetConfig(string[] message_contents)
{
if(message_contents.Length <= 1)
{
return "No guild setting supplied, how did you even get to this block?";
}
string cmdArg = message_contents[1].ToLower();
if(message_contents.Length <= 2)
{
return $"No configuration value supplied for setting '{cmdArg}'.";
}
else
{
string fullMsg = "";
for(int i = 2;i < message_contents.Length; i++)
{
fullMsg += $" {message_contents[i]}";
}
fullMsg = fullMsg.ToLower().Trim();
string resultString = "Unknown configuration error.";
switch(cmdArg)
{
case "usecypher":
if(fullMsg == "none")
{
UseCypher = "none";
resultString = $"No longer applying a default cypher.";
}
else if(Program.cyphers.ContainsKey(fullMsg))
{
UseCypher = fullMsg;
resultString = $"Default cypher is now '{UseCypher}'.";
}
else
{
resultString = $"Specify a valid cypher, or 'none' to reset. Valid cyphers are {string.Join(", ", Program.cyphers.Keys.ToArray())}.";
}
break;
case "adminrole":
AdminRole = fullMsg;
resultString = $"Admin role is now '{AdminRole}'.";
break;
case "commandprefix":
CommandPrefix = fullMsg;
resultString = $"Command prefix is now '{CommandPrefix}'.";
break;
case "adhocpollcharacterlimit":
try
{
int newReplyRate = Convert.ToInt32(fullMsg);
if(newReplyRate < 0)
{
newReplyRate = 0;
}
AdHocPollCharacterLimit = newReplyRate;
resultString = $"Poll character threshold is now {AdHocPollCharacterLimit}.";
break;
}
catch
{
return "Enter a numerical value, insect.";
}
case "markovchance":
try
{
float newReplyRate = float.Parse(fullMsg);
if(newReplyRate >= 0f && newReplyRate <= 100f)
{
MarkovChance = newReplyRate;
resultString = $"Reply rate is now {MarkovChance}.";
break;
}
else
{
return "Enter a value between 0 and 100, insect.";
}
}
catch
{
return "Enter a value between 0 and 100, insect.";
}
case "markovtrigger":
MarkovTrigger = message_contents[2].ToLower();
resultString = $"Markov trigger word is now '{MarkovTrigger}'.";
break;
default:
return $"Unknown guild configuration option '{cmdArg}'.";
}
Save();
return resultString;
}
}
internal string EnableModule(BotModule module)
{
if(enabledModules.Contains(module.moduleName))
{
return $"Module {module.moduleName} is already enabled for this guild.";
}
else
{
enabledModules.Add(module.moduleName);
Save();
return $"Enabled module {module.moduleName} for this guild.";
}
}
internal string DisableModule(BotModule module)
{
if(!enabledModules.Contains(module.moduleName))
{
return $"Module {module.moduleName} is already disabled for this guild.";
}
else
{
enabledModules.Remove(module.moduleName);
Save();
return $"Disabled module {module.moduleName} for this guild.";
}
}
}
}