Block or report user

Report or block Mixmax3d

Hide content and notifications from this user.

Contact Support about this user’s behavior.

Report abuse

Popular repositories

  1. Real-time-skin-shader-in-GLSL

    This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works in texture space so it requires an initial work for the creat…

    13 2

  2. Screen-Space-ambient-occlusion-shadow-tecnique-

    First of all : this implementation, is based on a simple deferred pipeline and it works quite well on the system on which has been developed. In order to operate, this implementation needs an hardw…


  3. -FK-weighted-skeletal-animation-Simple-GLSL-Shader-

    Forward Kinematic weighted skeletal animation

    C++ 1

  4. hello-world

    Hello World

  5. CSS-3.0-Responsive-Web-Design

    CSS 3.0 Responsive Web Design for the presentation of web pages on multiple davices through Media Queries due to screen resolution. A pure HTML animated GUI based on font. The CSS is compliant with…


  6. OpenGL-Model-Viewer

    Featued shaders : 1) non-photorealistic SSS 2) bump mapping 3) reflection

0 contributions in the last year

Oct Nov Dec Jan Feb Mar Apr May Jun Jul Aug Sep Mon Wed Fri

Contribution activity

January - September 2018

Mixmax3d has no activity yet for this period.

Seeing something unexpected? Take a look at the GitHub profile guide.