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Real-time-skin-shader-in-GLSL
Real-time-skin-shader-in-GLSL PublicThis paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works in texture space so it requires an initial work for the creat…
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-FK-weighted-skeletal-animation-Simple-GLSL-Shader-
-FK-weighted-skeletal-animation-Simple-GLSL-Shader- PublicForward Kinematic weighted skeletal animation
C++ 2
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Screen-Space-ambient-occlusion-shadow-tecnique-
Screen-Space-ambient-occlusion-shadow-tecnique- PublicFirst of all : this implementation, is based on a simple deferred pipeline and it works quite well on the system on which has been developed. In order to operate, this implementation needs an hardw…
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CSS-3.0-Responsive-Web-Design
CSS-3.0-Responsive-Web-Design PublicCSS 3.0 Responsive Web Design for the presentation of web pages on multiple davices through Media Queries due to screen resolution. A pure HTML animated GUI based on font. The CSS is compliant with…
CSS
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OpenGL-Model-Viewer
OpenGL-Model-Viewer PublicFeatued shaders : 1) non-photorealistic SSS 2) bump mapping 3) reflection
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