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A coffee-break roguelike made with Godot game engine.

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Mizar999/godot-roguelike

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Godot Roguelike

A coffee-break roguelike made with Godot game engine.

Planing

  • Deployment to web & upload to GitHub static page
  • Add TileMap & TileSet for the dungeon floor
  • Create a static dungeon floor for testing
  • Add an object layer (another TileMap?)
  • Add the player
  • Add an enemy
  • Add scheduler for player & enemy actions
  • Add movement action
  • Add basic player movement
  • Add player attributes
  • Add enemy attributes
  • Add game log
  • Add attack action
  • Implement basic combat mechanics
  • Add simple AI & basic enemy movement
  • Other stuff in a random order
    • Items
    • Inventory
    • Equipment
    • UI for player stats
    • Item effects
    • AI variations
    • Database for enemies & items
    • Fog & light
    • Dungeon generator
    • Infinite amount of dungeon floors

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A coffee-break roguelike made with Godot game engine.

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