WyldChess 1.4
Changes since 1.3:
-> Fixed time control bugs where the increment was greater than the total time left
-> Reversed futility pruning(now in the move loop)
-> Fixed check extension bug
-> Improved(and simplified) passed pawn evaluation
-> Refactored move ordering
-> Reverted to old LMR formula(log-based formula missing crucial moves occasionally)
Should be ~50 elo stronger and easier to tinker with
Edits:
03/13/2017 - Fixed UCI crash bug