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I'm developing an app where i use videos and, though the user can control it in a basic way (pause, play, jump in time), the app needs by design a better control of the video, as i will have to loop it a certain number of times, with different velocities, pausing and playing it programmatically and etc.
Think you're right! I've filed a bug on cordova-android about this and have checked in a fix. This will be included in the next cca release (likely next week).
I'm developing an app where i use videos and, though the user can control it in a basic way (pause, play, jump in time), the app needs by design a better control of the video, as i will have to loop it a certain number of times, with different velocities, pausing and playing it programmatically and etc.
I found out that this kind of features where disabled on chrome for mobile (also the webview), and can only be fired on user input.
Also i found this setting, which i guess is related:
http://developer.android.com/reference/android/webkit/WebSettings.html#setMediaPlaybackRequiresUserGesture(boolean)
Idk about the arch of MCA but maybe it is as simple as enabling it by default or via manifest permission.
Thanks!
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