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WIP engine in Unity. Has the ability to create a game similar to Smash Bros.

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MonadoBoy16/Platform-Fighter-Engine

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Platform-Fighter-Engine

WIP framework in Unity. Goal is to be able to create games similar to the Super Smash Bros series.
Currently built for Unity 2018.2.2f1.

Upcoming Features

  • Online Support (via LLAPI implementation)
    • Rollback with delay settings (similar to GGPO)
  • 3 Example Characters & 3 Example Stages
  • Standard Gamemodes
    • FFA and Teams
  • Replay Mode
  • Training Mode
    • Hitbox and Attack Data
    • Save States
    • Play/Record Features, Playback Mode
    • Input Display
    • Slow Motion
    • Health, Meter, and Character Settings
    • Infinite Block
  • InControl/ReWired/cInput 2 support

Wanted Features

  • PlayMaker Support
  • Bolt Support

Resources

Current Issues

  • Inability to have multiple controllers on CSS
    • This is a problem with Unity's EventSystem/UI itself, and isn't really something in the scope of this project. Your best bet is to try this UI replacement out.

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WIP engine in Unity. Has the ability to create a game similar to Smash Bros.

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