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Jumping Attack breaks spell casting #55

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TheMud opened this issue Jan 2, 2024 · 3 comments
Closed

Jumping Attack breaks spell casting #55

TheMud opened this issue Jan 2, 2024 · 3 comments

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@TheMud
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TheMud commented Jan 2, 2024

Using Jumping Attack by NickNak with Pandora seems to make it so spells can't make it past attempts to begin the charging animation. Spells can be charged in mid-air and then released but will then break all right hand attacks.

This mod seems to not be entirely finished or compatible with MCO, however, so the issue may be more on the mod's end than the engine's? This problem still occurs even with the fix to the export error reported in the closed issues, though.

@Rolothe5th
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hmm is that the reason why my bandid mages can't shoot?

@Monitor144hz
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Fixed along with #62 , update engine to v1.0.0-alpha

@Monitor144hz
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@TheMud @Rolothe5th let me know if there are issues with the new version. Closing this for now.

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