Skip to content

Releases: MonteePoke/SpineConverter2.1.27-for-DragonBones

v1.0.5

15 Sep 17:28
Compare
Choose a tag to compare

Fixed

  • Fixed "list index out of range" error when converting to skel when animations contains meshes with weighted bones (thanks to Belchior for finding and reporting this bug)

v1.0.4 Fixes and stuff

14 Feb 12:08
Compare
Choose a tag to compare

Added

  • option to dump skeleton data when converting from .skel (turned off by default, used for debugging)
  • option to prevent _db.json file from generating in settings.json (turned off by default)
  • a fix for when .skel file contradicts itself about skin scaling (can be turned off)

Fixed

  • texture not showing if same texture is used for multiple slots

v1.0.3 Small Fix

08 Nov 16:24
Compare
Choose a tag to compare

-Fixed error when one skins was used for several slots

v1.0.2 Not-So-Hot fix

28 Oct 20:02
Compare
Choose a tag to compare

Hopefully fixed antivirus false detection as virus
Not having "sprite" in file names won't result in error
You can now choose path to files with settings.json

v1.0.1 Hotfix

31 Aug 08:24
a607542
Compare
Choose a tag to compare

-Fixed .exe file not being able to find settings.json
-Fixed "add Empty Animations" feature not able to add empty death animations

v1.0

30 Aug 19:17
459c93a
Compare
Choose a tag to compare

First Release