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New Texture and Shader Generator #127

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merged 24 commits into from Jul 4, 2020
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291c6c7
Updated .gitignore
bytzo May 27, 2020
2a7d7a9
Add Pack Format UI
bytzo May 27, 2020
f9124ae
Add the Material Prep Logic and Principled Generator
bytzo May 28, 2020
0a6a8a7
Add Specular Generator, SEUS placeholder, and labPBR placeholder
bytzo May 28, 2020
30787ec
Add Specular Generator, SEUS placeholder, and labPBR placeholder
bytzo May 28, 2020
1e7a1a1
Merge branch 'dev' of https://github.com/bytzo/MCprep into dev
bytzo May 28, 2020
70d6733
Add the SEUS Generator
bytzo May 28, 2020
7ef7682
Remove unused emission generator
bytzo May 28, 2020
1b3dfce
Merge remote-tracking branch 'upstream/dev' into dev
bytzo Jun 7, 2020
f6f5f8b
Remove labPBR references
bytzo Jun 10, 2020
5dd61cf
Change Pack Format UI Location and code formating
bytzo Jun 11, 2020
199b694
Fix emission bug
bytzo Jun 11, 2020
eedf027
Add Special Water Generator
bytzo Jun 11, 2020
333ea0d
Add Special Glass Generator
bytzo Jun 26, 2020
29d176e
Merge remote-tracking branch 'upstream/dev' into dev
bytzo Jun 28, 2020
e421414
Merge remote-tracking branch 'upstream/dev' into dev
bytzo Jun 29, 2020
d2f1820
Cleanup code and update changes from upstream
bytzo Jun 30, 2020
25555f9
Add Light Falloff node and cleanup
bytzo Jun 30, 2020
a9a4585
Add Non-Principled generator and fix logic
bytzo Jul 1, 2020
c4364ff
Added glass data for special generator
bytzo Jul 1, 2020
748305e
Updated use_reflections logic
bytzo Jul 1, 2020
319b894
Fixed some issues and added the option to prep materials after textur…
bytzo Jul 3, 2020
6ca4881
Removed duplicate code
bytzo Jul 3, 2020
bffad7d
Merge branch 'dev' into dev
bytzo Jul 4, 2020
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3 changes: 3 additions & 0 deletions .gitignore
@@ -1,3 +1,6 @@
.DS_Store
*.png
*.blend
__pycache__
MCprep_addon/mcprep_addon_tracker.json
MCprep_addon/mcprep_addon_updater/MCprep_addon_updater_status.json
6 changes: 6 additions & 0 deletions MCprep_addon/MCprep_resources/mcprep_data_update.json
Expand Up @@ -3339,6 +3339,12 @@
"Glass_Pane",
"Stained_Glass*"
],
"glass": [
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"glass*",
"Glass",
"Glass_Pane",
"Stained_Glass*"
],
"solid": [
"sand",
"dirt",
Expand Down