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Implementing Monte Carlo Tree Search for PuzzleScript Solutions

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PuzzleScript-AI

This repository provides Artificial Intelligence extensions to Stephen Lavelle's Puzzlescript, an open-source HTML5 Puzzle Game Engine available at http://www.puzzlescript.net

The PuzzleScript-AI extensions including the simulator and evolver were presented at the Computational Intelligence and Games 2014 Conference in Dortmund, Germany. To cite:

  • Chong-U Lim and D. Fox Harrell. (2014) "An Approach to General Videogame Evaluation and Automatic Generation using a Description Language", Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG), Dortmund, Germany, 2014. 8 pp.

PuzzleScript-AI is dual-licensed.

The implementation of Monte Carlo Tree Search was done by the team of Sidney Small, Thomas Milne-Jones, and Lauren Cunningham for their undergraduate course in Game AI at the University of California, Santa Cruz.

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