Releases: Mori-TM/The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-DS
Releases · Mori-TM/The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-DS
OOT v5.5
The first version that uses basic collision detection and the last one written in c++ the next will be again back in pure c!
OOT v4
Now uses mainly fixed point numbers with hardware accelerated multiplication and division
OOT v3.5
The last version that will mainly use floating point numbers