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Releases: Mori-TM/The-Legend-of-Zelda-Ocarina-of-Time-Nintendo-DS

OOT v5.5

08 Jan 12:15
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The first version that uses basic collision detection and the last one written in c++ the next will be again back in pure c!
DeSmuME 0 9 13 x64 SSE2 _ OOT_v5 built with devkitARM 08 01 2023 13_11_27

OOT v5

23 Nov 17:08
7415e29
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Now has animations

OOT v4

11 Jul 13:57
f85ca41
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Now uses mainly fixed point numbers with hardware accelerated multiplication and division

OOT v3.5

11 Jul 13:42
9b0382a
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The last version that will mainly use floating point numbers