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build.zig
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build.zig
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const std = @import("std");
// Although this function looks imperative, note that its job is to
// declaratively construct a build graph that will be executed by an external
// runner.
pub fn build(b: *std.Build) void {
// Standard target options allows the person running `zig build` to choose
// what target to build for. Here we do not override the defaults, which
// means any target is allowed, and the default is native. Other options
// for restricting supported target set are available.
// const target = b.standardTargetOptions(.{});
// _ = target;
// Standard optimization options allow the person running `zig build` to select
// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
// set a preferred release mode, allowing the user to decide how to optimize.
// const optimize = b.standardOptimizeOption(.{});
// _ = optimize;
// const lib = b.addStaticLibrary(.{
// .name = "terminal",
// .root_source_file = .{ .path = "src/root.zig" },
// .target = target,
// .optimize = optimize,
// });
// This declares intent for the library to be installed into the standard
// location when the user invokes the "install" step (the default step when
// running `zig build`).
// b.installArtifact(lib);
_ = b.addModule("terminal", .{ .root_source_file = b.path("src/root.zig") });
// const exe = b.addExecutable(.{
// .name = "terminal",
// .root_source_file = .{ .path = "src/main.zig" },
// .target = target,
// .optimize = optimize,
// });
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
// step when running `zig build`).
// b.installArtifact(exe);
// This *creates* a Run step in the build graph, to be executed when another
// step is evaluated that depends on it. The next line below will establish
// such a dependency.
// const run_cmd = b.addRunArtifact(exe);
// By making the run step depend on the install step, it will be run from the
// installation directory rather than directly from within the cache directory.
// This is not necessary, however, if the application depends on other installed
// files, this ensures they will be present and in the expected location.
// run_cmd.step.dependOn(b.getInstallStep());
// This allows the user to pass arguments to the application in the build
// command itself, like this: `zig build run -- arg1 arg2 etc`
// if (b.args) |args| {
// run_cmd.addArgs(args);
// }
// This creates a build step. It will be visible in the `zig build --help` menu,
// and can be selected like this: `zig build run`
// This will evaluate the `run` step rather than the default, which is "install".
// const run_step = b.step("run", "Run the app");
// run_step.dependOn(&run_cmd.step);
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
// const lib_unit_tests = b.addTest(.{
// .root_source_file = .{ .path = "src/root.zig" },
// .target = target,
// .optimize = optimize,
// });
// const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
//
// const exe_unit_tests = b.addTest(.{
// .root_source_file = .{ .path = "src/main.zig" },
// .target = target,
// .optimize = optimize,
// });
//
// const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
// const test_step = b.step("test", "Run unit tests");
// test_step.dependOn(&run_lib_unit_tests.step);
// test_step.dependOn(&run_exe_unit_tests.step);
}