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Import strings from android-l10n. #2738

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198 changes: 198 additions & 0 deletions app/src/main/res/values-en-rGB/strings.xml
Original file line number Diff line number Diff line change
Expand Up @@ -264,4 +264,202 @@
<string name="settings_controller_options">Controller Options</string>


<!-- This string is displayed in the 'Settings' dialog window and, is used to label an,
On/Off switch that enables/disables the speech-data reporting. -->
<string name="settings_report_speech_data">Report Speech Data</string>

<!-- This string is used to label a button that, when pressed, loads a website
that allows the user file an issue or problem they may have encountered while using the
application or while visiting a site. -->
<string name="settings_report_issue">Report an Issue</string>

<!-- This string is used in place of the 'settings_version' string (e.g., `version 1.1`) when the user is running
a developer-build version of the app. -->
<string name="settings_version_developer">Developer Build</string>

<!-- This string is used to label a button in the 'Settings' dialog window that, when pressed,
opens the Firfox Reality support web site in the browser window. -->
<string name="settings_help">Help</string>

<!-- This string is displayed in the settings header under the Firefox Reality logo. When clicked the settings panel is closed
a the survey web site in opened in the currently focused window -->
<string name="settings_send_your_feedback">Send us Your Feedback</string>

<!-- This string is used in the 'Settings' window when user is signed-out of Firefox Accounts -->
<string name="settings_accounts_sign_in">Sign in</string>

<!-- This string is used in the 'Settings' window when user is signed into a Firefox Account -->
<string name="settings_accounts_sign_out">Sign out</string>

<!-- This string is used in the 'Settings' window when user is signed into a Firefox Account, but needs to re-enter their password.
Most common reason for this state is that the account password was changed on another device. -->
<string name="settings_accounts_reconnect">Reconnect</string>

<!-- This string is the title of a dialog box shown to the user when a settings
change requires the application to restart. -->
<string name="restart_dialog_restart">Restart Required</string>

<!-- This string is the text displayed in the restart dialog box explaining why the
restart is required. '%1$s' will be replaced at runtime with the app's name. -->
<string name="restart_dialog_text">You must restart %1$s in order to complete changes. Would you like to do that now?</string>

<!-- This string is used to label the button the user presses to restart the
application in the restart dialog. -->
<string name="restart_now_dialog_button">Restart Now</string>

<!-- This string is used to label the button the user presses in order to skip the application
from being restarted. -->
<string name="restart_later_dialog_button">Restart Later</string>

<!-- This string labels an On/Off switch in the 'Developer Options' dialog
and is used to enable or disable curved display. -->
<string name="developer_options_curved_display">Enable Curved Display</string>

<!-- This string labels an On/Off switch in the 'Developer Options' dialog
and is used to toggle remote debugging of website content in the application. -->
<string name="developer_options_remote_debugging">Enable Remote Debugging</string>

<!-- This string labels an On/Off switch in the 'Developer Options' dialog
and is used to toggle redirecting JavaScript Console output to the Android Logcat (i.e., `adb logcat`). -->
<string name="developer_options_show_console">Redirect Console to Logcat</string>

<!-- This string labels an On/Off switch in the developer options dialog
and is used to customize background environments of the app. -->
<string name="developer_options_env_override">Enable Environment Override</string>

<!-- This string labels an On/Off switch in the developer options dialog and is used to toggle
running content in a separate process.
Multiprocessing: the running of two or more programs or sequences of instructions
simultaneously by a computer with more than one central processor.
A dialog should appear with a field labeled with the text, 'Enable Multiprocess'. -->
<string name="developer_options_multiprocess">Enable Multiprocess</string>

<!-- This string labels an On/Off switch in the developer options dialog and is used to toggle
the performance monitor. The Performance monitor is used to detect pages that cause the
browser to run below a target framerate and pauses the page to restore performance.
-->
<string name="developer_options_performance_monitor">Enable Performance Monitor</string>

<!-- This string labels an On/Off switch in the developer options dialog and is used to toggle
debug logging. Debug logging provides runtime diagnostic information that may be collected
to help diagnose and fix problems with the application.
-->
<string name="developer_options_debug_logging">Enable Debug Logging</string>

<!-- This string labels an On/Off switch in the developer options dialog and is used to toggle
UI render mode. If enables it uses hardware acceleration which should be faster but it may be more unstable.
If disabled it uses software rendering which is stable but not as performant as hardware acceleration
-->
<string name="hardware_acceleration_switch">Enable UI Hardware Acceleration</string>

<!-- The string labels an On/Off switch in the developer options dialog and is used to toggle enabling Servo. -->
<string name="developer_options_servo">Enable Servo</string>

<!-- The string labels the description text for the clear cookies and site data button in the
privacy options dialog. -->
<string name="developer_options_clear_cache_cookies_site_description">Cookies &amp; Site Data</string>

<!-- The string labels the description text for the clear cached web content button in the
privacy options dialog. -->
<string name="developer_options_clear_cache_web_content_description">Cached Web Content</string>

<!-- The string labels the button text for the clear cache buttons in the privacy options dialog. -->
<string name="developer_options_clear_cache">Clear Data</string>

<!-- This string is used to label a numerical-entry field where the user may set a new value to
use for the display density. -->
<string name="developer_options_display_density">Display Density:</string>

<!-- This string is used to label buttons to enable editing of text fields in the
'Developer Options' dialog. Pressing this button switches the text to
editable-text fields so their values may be changed. -->
<string name="developer_options_edit">Edit</string>

<!-- This string is used to label the 'Edit' button once it has been pressed by the user. It
indicates that, when the button is pressed, the user's edits will be saved. -->
<string name="developer_options_save">Save</string>

<!-- This string is used to label the 'Show' button in Settings. It
indicates that, when the button is pressed opens a dialog box that contains more information.
For example it's used to open a URL with the privacy policy. -->
<string name="developer_options_show">Show</string>

<!-- This string is used to label a numerical entry field where the user may enter a new value
for the virtual displays Dots Per Inch (DPI). -->
<string name="developer_options_display_dpi">Display DPI:</string>

<!-- This string is used to label radio buttons for setting Multi-Sample Anti-Aliasing (MSAA) in
VR Immersive Mode. -->
<string name="developer_options_msaa">MSAA</string>

<!-- This string is used to label the MSAA radio button that disables MSAA in Immersive Mode. -->
<string name="developer_options_msaa_disabled">Disabled</string>

<!-- This string is used to label the MSAA radio button that enables two times MSAA in Immersive Mode. -->
<string name="developer_options_msaa_2">2x</string>

<!-- This string is used to label the MSAA radio button that enables two times MSAA in Immersive Mode. -->
<string name="developer_options_msaa_4">4x</string>

<!-- This string is used to label a set of radio buttons that allow the user to change the
User-Agent (UA) string of the browser. -->
<string name="developer_options_ua_mode">User-Agent Mode</string>

<!-- This string is used to label the 'Desktop' radio button of the 'User-Agent Mode' settings option. -->
<string name="developer_options_ua_desktop">Desktop</string>

<!-- This string is used to label the 'Mobile' radio button of the 'User-Agent Mode' settings option. -->
<string name="developer_options_ua_mobile">Mobile</string>

<!-- This string is used to label the 'VR' radio button of the 'User-Agent Mode' settings option. -->
<string name="developer_options_ua_vr">VR</string>

<!-- This string is used to label radio buttons for setting fixed-foveated-rendering (FFR) level.
The term "foveation" derives from "fovea", the area of higher-resolution vision in the human retina.
Higher values of this option result in larger parts of the peripheral vision being rendered
at lower resolutions than the content in the center of the view. These higher values reduce
quality to increase performance.
The Oculus implementation of fixed-foveated-rendering is described in more detail here:
https://developer.oculus.com/blog/optimizing-oculus-go-for-performance/-->
<string name="developer_options_foveated_app">Foveation Level (App)</string>
<!-- This string is used to label radio buttons for setting foveated level for WebVR immersive experiences -->
<string name="developer_options_foveated_webvr">Foveation Level (WebVR)</string>
<!-- This string is used to label the Foveated radio button that disables fixed-foveated-rendering in immersive mode. -->
<string name="developer_options_foveated_disabled">Disabled</string>
<!-- This string is used to label the Foveated radio button that enables low-level fixed-foveated-rendering. -->
<string name="developer_options_foveated_1">1</string>
<!-- This string is used to label the Foveated radio button that enables medium-level fixed-foveated-rendering. -->
<string name="developer_options_foveated_2">2</string>
<!-- This string is used to label the Foveated radio button that enables high-level fixed-foveated-rendering. -->
<string name="developer_options_foveated_3">3</string>

<!-- This string is used to label a set of radio buttons that allow the user to change the
scroll direction of the remote controller. -->
<string name="developer_options_scroll_direction">Scroll Direction</string>

<!-- This string is used to label the 'Natural' radio button of the 'Scroll Direction' settings option.
"Natural" refers to the motion of scrolled material being congruent with respect to direction of
motion of user input. -->
<string name="developer_options_scroll_direction_natural">Natural</string>

<!-- This string is used to label the 'Reversed' radio button of the 'Scroll Direction' settings option.
"Reversed" refers to the motion of scrolled material being reversed with respect to direction of
motion of user input. -->
<string name="developer_options_scroll_direction_reversed">Reversed</string>

<!-- This string describes what the 'Reset' button in the developer options does which is
restore all the developer settings to their default value. -->
<string name="developer_options_reset">Reset Developer Settings</string>

<!-- This string labels the 'Reset' button that restores the default developer settings values. -->
<string name="developer_options_reset_button">Reset</string>

<!-- This string is used to label buttons to enable editing of other options. -->
<string name="settings_button_edit">Edit</string>

<!-- This string describes the radio buttons used to select the user's background environment
(seen while not in Immersive Mode). -->
<string name="developer_options_environments">Environment</string>


</resources>