Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Improve standing transform on Pico and Wave #3127

Merged
merged 1 commit into from
Apr 7, 2020

Conversation

MortimerGoro
Copy link
Contributor

Improve the matrix used to calculate local-floor coordinates in WebXR.

Oculus implementation already landed in #3078

Fixes #1814

@bluemarvin bluemarvin merged commit 6ae4674 into master Apr 7, 2020
@bluemarvin bluemarvin deleted the v10/standing_transform branch April 7, 2020 16:58
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Initial height of WebVR experiences is too high
2 participants