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Support various type of controller buttons #31

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takahirox opened this issue Jun 18, 2019 · 6 comments
Open

Support various type of controller buttons #31

takahirox opened this issue Jun 18, 2019 · 6 comments
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enhancement New feature or request UI/UX
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@takahirox
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Currently only supports one trigger button. We should support more various type of buttons, for example Oculus Go tough pad(?).

Maybe related to #15

@takahirox takahirox added this to the vx.x.x milestone Jun 18, 2019
@takahirox
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Touch pad support #38

@takahirox
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takahirox commented Aug 9, 2019

Touch pad support has been removed for now #50 I might recover if needed later.

@takahirox takahirox added the enhancement New feature or request label Aug 14, 2019
@takahirox
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A big concern is how UI should be for touch pad and other special buttons.

@checksummaster
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About button, with oculus touch, I should change some code like that (not so sure why then I don't make a pull request for this)
const BUTTON = {
SELECT: 1,
SQUEEZE: 2
};
before it was 0,1 but 0 is the thump (on the joystick)

@takahirox
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Thanks for the report. I will look into.

@takahirox
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@checksummaster I wanted to separate bug report issue from this feature request issue to track the problem more easily so I opened #237

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Labels
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