Releases: MrHuu/opentitus-3ds
27-12-2018
ONLY for old3DS users, these builds use low frequency audio.
Worse audio quality, but near full speed.
.3dsx / .cia are included
25-12-2028
This release fixes the .cia builds.
Copy 'OpenTitus' folder to 'SD:/3ds/OpenTitus'
For titus build, place gamefiles in 'titus' folder.
For moktar build, place gamefiles in 'moktar' folder.
Build instructions:
Build .cia:
make -f Makefile.3ds cia
make -f Makefile.3ds cia GAME=MOKTAR
Inside Makefile.3ds, if ROMFS, is NOT defined.
The compiled executable will look for the game config/data in: 'SD:/3ds/OpenTitus/'
23-12-2018
This release features the .3dsx builds of OpenTitus ( Titus + Moktar).
.cia / 3ds builds are not supported yet.
Copy 'OpenTitus' folder to 'SD:/3ds/OpenTitus'
For titus build, place gamefiles in 'titus' folder.
For moktar build, place gamefiles in 'moktar' folder.
Build instructions:
Build .3dsx:
make -f Makefile.3ds
make -f Makefile.3ds GAME=MOKTAR
Inside Makefile.3ds, if ROMFS, is NOT defined.
The compiled executable will look for the game config/data in: 'SD:/3ds/OpenTitus/'
To include ROMFS (.3dsx / .cia):
Copy gamefiles to the source 'titus' or 'moktar' folder.
Inside Makefile.3ds, make sure ROMFS is defined.
The compiled executable will have the gamefiles/romfs included and look for the game config/data in: 'romfs:/'
All required files will be compiled to '/output/OpenTitus/'.
*.elf file is not required.