Fix WolfEntityMixin so it doesn't break mixins into the same class from other mods #28
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
A fix for #23.
This is easier to change on your end as you don't necessarily need your injection to happen before the wolf is tamed while I do (since I want to prevent it). The issue itself shouldn't really happen, but that comes down to the mixin framework itself.Moving the injection here to after the taming doesn't make a difference as the vanilla wolf is discarded anyway.